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Community Content Special Events

Raiding the Brewmeisters!

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10 Things I Like and Dislike

On September 7, Dungeons & Toast banded together to raid Brewmeisters, another Toastmasters Club that happens to count guild members Kelly and Cliff as members. This also happened to be the first time I attended a Toastmaster meeting in person. With that in mind, I thought I’d do a little write-up of my raid experience. Hat-tip to my favorite basketball writer, Zach Lowe, who utilizes the “10 Things” format to help organize his thoughts in an easy to consume manner.

1. Reconnecting with old friends

The president of Brewmeisters happens to be an old friend of mine and seeing Tom was such a pleasant piece of happenstance I was already halfway in the deep end to loving the meeting strictly for the opportunity to reconnect.

2. Getting old

Alas, reconnecting with Tom made me realize that I have not played basketball since before the pandemic. While those who are not inclined to participate in said sportsball activity, the sad truth is that your basketball life goes something like this:

Stage 1: Play because it’s fun
Stage 2: Play to compete
Stage 3: Play to stay in shape
Stage 4: Stay in shape to play
Stage 5: Play after you’ve recovered from the last time you played
Stage 6: Stop playing because the last time you played was so long ago there’s no possible way your body will actually survive the brutality of what you do to it on the court.

Some of you may be thinking, “take it easy, then.” If only it were that easy… I go hard or not at all.

3. The buzz of an active room

This was my first in-person meeting and there is something pleasant about the subtle energy a room has when there are multiple conversations and set-up activity happening in anticipation for the fall of the gavel. The fifteen minutes before a Zoom meeting are like nails on a chalkboard (for me) because it is impossible to have one-on-one conversations with guests. It feels very much like whoever is speaking is being watched by the group. Alternatively, people space out and are not present and engaged; just sitting there until the meeting starts. It was a nice change.

4. Presentation of beer

Someone brings beer. Beer for everyone to drink. You get to drink it. If you’re so inclined, you can listen to them present about said beer. Or you can just drink it. There is free beer to drink. Brewmeisters may be on to something. I’m surprised they don’t have more members for that reason alone.

5. The awkwardness of transitions

So the 15 minutes of dull time may be awkward in a Zoom. On the flip side, I did find the need to get up and walk to the lectern, especially while there are those Zooming in, to be just a tad awkward. The flow feels… off. Especially when comments are brief. A good example is a functionary role. Lots of walk time.

6. The dap transition

Having said all that, I do love being able to encourage and support different speakers while we share the lectern. Taking back to basketball, nothing makes me feel more like a team than a simple dap and once I figured out Cliff wasn’t trying to smash me with those guns, the fist bump exchanged between toastmasters as they commuted to and from their seats was a delightful pleasantry of encouragement.

7. The goofy absurdity of debates

I will never get on board with hurricanes being “cool” but watching two people debate a silly topic is definitely entertainment in my book. You can be sure that I will steal the concept for a table topics in the very near future.

8. Winners!

While it was nice to win the “Best Table Topics” vote, I have mixed feelings about announcing things like “best speaker,” “best table topics,” etc. because I wonder if people would get discouraged. On the other hand, it’s cool that as a guest I was able to take down a prize – more street cred for D&T.

9. Loni making a mistake

Just call me the petty president. She made a grammatical mistake and I damn near fell out of my chair in giddiness. I’m quite positive I fist-pumped. Having two functionary roles thrusted upon me was all worthwhile the moment I caught it. Ha!

10. This

D&T + Brewmeisters (Photo Credit: Tom H.)

It was a wonderful raid. Brewmeisters is a great club and I would happily visit again. Many thanks to past guildmaster and gamemaster/raidmaster, Patrick, for coordinating. Shoutout to all those who joined online: Lucas, Cynthia, Loni, Michael C., and Hovey!

And thank you to our Dungeons & Brews crew: Kelly and Cliff. Glad you let us disrupt your meeting.

Cheers!

Screen capture of online attendees, including Kelly (top left and in person), Loni H, Michael C, Cynthia Z, Patrick V, Hovey Y, and Lucas R
Screen capture taken by Loni H

Photos and Video

A Sampling of July Speeches

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July marked the beginning of our yearlong campaign to retrieve the artifact the Orb of Davras from the Lost Lair of the Manticore, and members have so far embraced the concept with a series of in-character speeches.

The first is from member Cliff C, in which he has recently returned triumphant (and malodorous) from battle and toasts his friends and companions and their recent travails.

And here’s a double-feature, two speeches delivered by member David E, translating from the original orcish of his imported Manticore character, Uggh (the second speech was technically delivered at the first meeting in August).


Roleplaying

Your Characters Have Mad Skills, TTRPG Players! But Do You Know What You Can Do with Them?

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Sure! That sounds like an easy question to answer. In response to this question you may say to yourself of course I do! My characters have mad skills and I know what I can do with them! But do you?

I thought I did for my Dungeons & Dragons (D&D) fifth edition (5e) characters, until I saw this post on Reddit. The information contained in this post changed my perspective on what I can do with the skills that my D&D 5e characters have. 

Use this list as a springboard to creativity for what your characters can do in-game to enhance the role-play, gameplay, and experience of everyone at the gaming table. Please be sure to reach out in advance to your Dungeon Master (DM), or Game Master (GM) if you plan to use this in another TTRPG (Tabletop Role-playing Game) system, to get their approval prior to the inclusion of what can be done with this list of skills into the adventure or campaign world. 

In reality — which is an ironic choice of words given the fantastical, made-up nature of TTRPGs! — the only limit to what your characters can do with their skills, or anything else, is your imagination and creativity. (And your DMs/GMs approval!) 

Although the thread is archived on Reddit and thus further comments are unable to be posted in said thread as a result, please feel free to post any suggestions or comments that you may have here. 

Players, the addition of what can be done with this list of skills into your adventure or campaign world may enhance your gameplay, level up your game, and add another string to your bow.


Administration

Pay Thy Dues

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Members Only


Resources

LAUNCHING: Virtual Working Sessions

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Let’s be productive!

I am a strong believer that co-working sessions to get things done and bounce new ideas off another brain when it feels like you have no creative momentum. I’ve done it often both professionally and personally and I have found that a room “bustling with productive activity” helps me channel my creative focus.

With that in mind, I’m excited to share that periodically, when I’m in work/writing mode, I will be opening up my Zoom room to the guild as an opportunity for members to take advantage of a “shared workspace.” Please join me to try and make progress on anything that may have you stumped. Initially I saw this as a good opportunity for group feedback regarding speech ideas but I would say, don’t limit yourself! If you’re working on something for your Clark Kent job, bring it to the Zoom.

Rules of Engagement:
  • Please bring something to work on – this is NOT socialization hour.
  • If you realize you’re in a zone and don’t want to be interrupted but still appreciate being in the “busy space,” just turn off your camera.
  • If you need more in-depth discussion, consider using a breakout room with those who are available to provide feedback and leave the general area open for the wonderful vibe of working with no talking.
  • I will most likely play some light music. If you don’t like my music choice… tough cookies.
  • Okay, if you don’t like my music DM me some suggestions for a different playlist.

That’s really it. Whenever I’m opening up the room I will post in the Members Only channel on discord. I imagine most sessions will run between 45 minutes to 2 hours. And finally, if you ever want to schedule a working session or discussion, please don’t hesitate to let me know – I love scheduled project time! It makes me feel uber productive.

Cheers y’all!

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