Super Soaker Shield

Campaign:

Milestone: No

Announced on Discord: No

This shield has a look of chaos to it, built with mismatched materials and parts made of a combination of wood, stone, and metal. There are two heavily worn leather straps of different colors to permit single arm carry on the inside of the shield. It is oversized with a 12″ wide double thick layer around the entire edge of the shield. A small, nearly imperceptible switch is placed just about the straps. There is a 2″ wide cap that can be unscrewed on the right side of the shield for water.

Upon closer examination all parts are well cared for and you can see small gears that imply additional mechanical functionality to the item.

The good:

  • This adds +1 to your AC
  • It can provide half cover for one ally if they are adjacent or occupying same square as you and opposite of the enemy
  • You may use your action to put water into the shield and shoot it into an enemies face (ranged spell attack) and if it hits enemy must make a DEX save (against spell DC). If they fail they are blinded until end of their next turn

The bad:

  • You cannot make an melee ranged attack
  • You make any ranged attack, spell or otherwise, at disadvantage
  • Your movement reduces to 10′ in order to pick up and change position of the shield
  • The enemy may circle behind you on their turn and have advantage against you. You do not retain shield AC bonus as it does not move as you turn.
  • It takes an action to put the shield away or you must leave it behind to move at normal speed.

Requires attunement.

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