Item Type: Wand
Item Rarity: Rare
Requires Attunement: Yes
D&D Beyond: Wand of Enemy Detection
Source: Dungeon Master’s Guide
Consumable: No
This wand has 7 charges. While holding it, take a Magic action and expend 1 charge. For 1 minute, you know the direction, but not distance, of the nearest creature Hostile to you within 60 feet. It can sense Hostile creatures that are Invisible, ethereal, disguised, hidden, or in plain sight. The effect ends if you stop holding the wand.
It regains 1d6 + 1 charges daily at dawn. If you expend the last charge, roll 1d20; on a 1, it crumbles into ashes and is destroyed.