Wand of Magic Missiles

item_type_wand

Item Type: Wand

Item Rarity: Uncommon

Requires Attunement: No

D&D Beyond: Wand of Magic Missiles

Source: Dungeon Master's Guide

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d2. On a 1, the wand crumbles into ashes and is destroyed.

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