Magic Shop

Welcome to Akemi’s Magickal Sundries and Tea House, a place which mixes enchantment and tradition. The woman behind the counter is Akemi herself, and she watches intently as you peruse her extraordinary offerings. Make a purchase and Akemi will share a cup of her renowned Dragon’s Breath Delight, a robust and invigorating tea that manages to capture the essence of a dragon’s spirit.

Shop Filters

Common Adventuring Gear 2 GP
Description: Not available
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Rare Weapon 5500 GP
Description:

The black blade of this sword is crafted from a mysterious arcane alloy. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While the sword is on your person, you are immune to effects that turn undead.

Dark Blessing. While holding the sword, you can use an action to give yourself 1d4 + 4 temporary hit points. This property can’t be used again until the next dusk.

Disheartening Strike. When you hit a creature with an attack using this weapon, you can fill the target with unsettling dread: the target has disadvantage on the next saving throw it makes before the end of your next turn. The creature ignores this effect if it’s immune to the frightened condition. Once you use this property, you can’t do so again until the next dusk.

D&D Beyond: Acheron Blade
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Common Adventuring Gear 25 GP
Description: Not available
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Rare Wondrous Item 7000 GP
Uncommon Wondrous Item 0 GP
Description:

This small mechanical beetle is filled with alchemist’s fire. When activated and thrown, it scurries towards a target within 20 feet and explodes, dealing 1d6 fire damage to all creatures within a 5-foot radius.

D&D Beyond: Alchemist Beetle
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Common Adventuring Gear 50 GP
Description: Not available
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Common Adventuring Gear 50 GP
Description: Not available
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Uncommon Wondrous Item 500 GP
Uncommon Wondrous Item 500 GP
Uncommon Wondrous Item 500 GP
Uncommon Wondrous Item 500 GP
Description: Not available
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Rare Wondrous Item 7000 GP
Description: Not available
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Uncommon Ammunition 200 GP
Description:

You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.

D&D Beyond: Ammunition +1
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Rare Ammunition 1375 GP
Description:

You have a +2 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.

D&D Beyond: Ammunition +2
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Common Adventuring Gear 5 GP
Description: Not available
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Rare Wondrous Item 5500 GP
Description:

Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher.

D&D Beyond: Amulet of Health
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Uncommon Wondrous Item 500 GP
Description:

While wearing this amulet, you are hidden from divination magic. You can’t be targeted by such magic or perceived through magical scrying sensors.

D&D Beyond: Amulet of Proof Against Detection and Location
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Uncommon Wondrous Item 500 GP
Description: Not available
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Rare Wondrous Item 7000 GP
Description: Not available
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