Item Type: Wand
Item Rarity: Rare
Requires Attunement: Yes
D&D Beyond: Wand of Binding
Source: Dungeon Master’s Guide
Consumable: No
This wand has 7 charges.
Spells. While holding it, cast using save DC 17:
Hold Monster — 5 charges
Hold Person — 2 charges
Regaining Charges. It regains 1d6 + 1 charges daily at dawn. If you expend the last charge, roll 1d20; on a 1, it crumbles into ashes and is destroyed.