Item Type: Staff
Item Rarity: Rare
Requires Attunement: Yes
Attunement Details: requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard
D&D Beyond: Staff of Charming
Source: Dungeon Master’s Guide
Consumable: No
This staff has 10 charges. While holding it:
- Cast Spell. Expend 1 charge to cast Charm Person, Command, or Comprehend Languages using your spell save DC.
- Reflect Enchantment. If you succeed on a save against an Enchantment spell targeting only you, take a Reaction and expend 1 charge to turn the spell back on its caster as if you had cast it.
- Resist Enchantment. If you fail a save against an Enchantment spell targeting only you, turn the failure into a success. This property can’t be used again until the next dawn.
- Regaining Charges. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20; on a 1, the staff crumbles to dust and is destroyed.