Bag of Tricks

item_type_wondrous_item

Item Type: Wondrous Item

Item Rarity: Uncommon

Requires Attunement: No

D&D Beyond: Bag of Tricks

Source: Dungeon Master’s Guide

Consumable: No

This bag made from gray, rust, or tan cloth appears empty. Reaching inside reveals a small, fuzzy object.

You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When it lands, it transforms into a creature determined by the bag’s color and a d8 roll. The creature vanishes at the next dawn or when reduced to 0 Hit Points.

The creature is Friendly to you and your allies and acts immediately after you on your Initiative count. You can take a Bonus Action to command its movement and action on its next turn. Without orders, it acts in a fashion appropriate to its nature.

Once three fuzzy objects have been pulled from the bag, it can’t be used again until the next dawn.

Gray: 1 Weasel; 2 Giant Rat; 3 Badger; 4 Boar; 5 Panther; 6 Giant Badger; 7 Dire Wolf; 8 Giant Elk.

Rust: 1 Rat; 2 Owl; 3 Mastiff; 4 Goat; 5 Giant Goat; 6 Giant Boar; 7 Lion; 8 Brown Bear.

Tan: 1 Jackal; 2 Ape; 3 Baboon; 4 Axe Beak; 5 Black Bear; 6 Giant Weasel; 7 Giant Hyena; 8 Tiger.

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