Item Type: Ammunition
Item Rarity: Rare
Requires Attunement: No
D&D Beyond: Ammunition, +2
Source: Dungeon Master's Guide
You have a +2 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
Applicable Ammunition:
Arrows, Blowgun Needles, Crossbow Bolts, Energy Cells, Firearm Bullets, and Sling Bullets.