Item Type: Weapon
Item Rarity: Uncommon
Requires Attunement: Yes
D&D Beyond: Weapon of Warning
Source: Dungeon Master’s Guide
Consumable: No
As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet gain:
- Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. It doesn’t wake a subject from magically induced sleep.
- Supernatural Readiness. Each subject has Advantage on Initiative rolls.