Item Type: Wondrous Item
Item Rarity: Uncommon
Requires Attunement: No
D&D Beyond: Rope of Climbing
Source: Dungeon Master’s Guide
Consumable: No
This 60-foot rope can hold up to 3,000 pounds. While holding one end, you can take a Magic action to command the other end to animate and move toward a destination up to the rope’s length away. That end moves 10 feet immediately and 10 feet at the start of each of your subsequent turns until it reaches the destination or you tell it to stop. You can command it to fasten or unfasten itself, knot or unknot itself, or coil itself.
If told to knot, large knots appear at 1-foot intervals. While knotted, it shortens to 50 feet and grants Advantage on ability checks made to climb using it.
The rope has AC 20, HP 20, and Immunity to Poison and Psychic damage. It regains 1 Hit Point every 5 minutes as long as it has at least 1. At 0 Hit Points it is destroyed.