Item Type: Wondrous Item
Item Rarity: Uncommon
Requires Attunement: No
Source: Dungeon Master's Guide
This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. The robe has two of each of the following patches: Dagger, Bullseye lantern (filled and lit), Steel mirror, 1-foot pole, Hempen rope (5 feet, coiled), Sack In addition, the robe has 4d4 other patches. The GM chooses the patches or determines them randomly with a d1. 1-8=Bag of 1 gp, 9-15=Silver coffer (1 foot long, 6 inches wide and deep) worth 5 gp, 16-22=Iron door (up to 1 feet wide and 1 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself, 23-3=1 gems worth 1 gp each, 31-44=Wooden ladder (24 feet long), 45-51=A riding horse with saddle bags, 52-59=Pit (a cube 1 feet on a side), which you can place on the ground within 1 feet of you, 6-68=4 potions of healing, 69-75=Rowboat (12 feet long), 76-83=Spell scroll containing one spell of 1st to 3rd level, 84-9=2 mastiffs, 91-96=Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach, 97-=Portable ram