Item Type: Weapon
Item Subtype: any melee weapon
Item Rarity: Rare
Requires Attunement: Yes
D&D Beyond: Flame Tongue
Source: Dungeon Master’s Guide
Consumable: No
While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf its damage-dealing part. The flames shed Bright Light in a 40-foot radius and Dim Light for another 40 feet. While ablaze, the weapon deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.