Guild Mission: Welcome, fellow adventurers, to a realm where tales unfold and destinies are forged. Within this guild hall, we gather as kindred spirits, bound by an ardor for storytelling and the art of tabletop roleplay. By embarking upon unfamiliar paths and overcoming challenges along the way, we are inspired to reimagine ourselves and emerge as the heroes of our own narrative.
Guild Master
President
Quest Master
Vice President Education
Recruitment Master
Vice President Membership
Master Bard
Vice President Public Relations
Master Scribe
Secretary
Master of Coin
Treasurer
Sergeant at Arms
Former Guild Master
Immediate Past President
Campaign Master
Web Master

Dungeons & Toast Meeting

Date: Friday August 21, 2026
Meeting Theme: Blood in Moonshae (social deduction)
Word of the Day: not yet chosen
6:45 to 7:00 PM
Meet & Greet

Opening

7:00 to 7:05 PM
The Sergeant-at-Arms shares the Club Mission Statement and welcomes visiting guests. They then call the meeting to order, introducing and ceding control to the Toastmaster-of-the-Day.
7:05 to 7:15 PM
Toastmaster of the Day Kenneth Bradshaw, DTM
7:15 PM
The Toastmaster introduces the members of the Evaluation team: Wizard of Ahs (Ah Counter), Cleric of Rhetoric (Grammarian), Sorcerer of Time (Timer), and Scribe.

Prepared Speeches

7:15 to 7:40 PM
Speaker 1 David Easlea
5 - 7 minutes
Speaker 2 Brian Laskey, DTM
5 - 7 minutes
Speaker 3 Nancy Clark
Engaging Humor Level 1 Mastering Fundamentals - Writing a Speech with Purpose
5 - 7 minutes
Stallions and Geldings and Mares, Oh My!

In Dungeons & Dragons, choosing a horse companion often comes down to a few numbers on a stat block. But anyone who has spent much time around real horses knows there can be a lot more personality involved.

Tonight, Nancy Kay draws on her real-world experience with horses to explore how the differences between stallions, geldings, and mares can inspire memorable companions, unexpected challenges, and some entertaining complications for both players and Game Masters.

Because when your adventuring party includes horses, sometimes the party dynamics begin before anyone gets out of the stable.

Please welcome Nancy Kay with her speech:

“Stallions and Geldings and Mares, Oh My!”

Backup Speaker
7:40 PM
1-3 speakers deliver prepared speeches, each of which is generally 5-7 minutes in length.

Impromptu Speeches

7:40 to 8:00 PM
Topics Master Cody Lillywhite
8:00 PM
The Table Topics Master conducts the table topics session with members and guests invited to speak extemporaneously for 1-2 minutes each. Returns control to the Toastmaster-of-the-Day.
8:00 PM
The Toastmaster-of-the-Day passes control to the Captain of the Watch (General Evaluator).

Evaluation

General Evaluator Robert Green, DTM
8:00 PM
The Captain of the Watch (General Evaluator) leads the third and final portion of the meeting which is dedicated to evaluation.
8:00 to 8:10 PM
Evaluator 1 Angel Larena, DTM
Evaluator 2 Michael Cohen
Evaluator 3 Loni Huff
8:10 PM
Each Speech Evaluator delivers an evaluation of the prepared speech to which they have been assigned.
8:10 to 8:15 PM
Timer Kathy Toh, DTM
8:15 PM
The Sorcerer of Time (Timer) delivers their report.
Ah Counter Leo Nima
8:15 PM
The Wizard of Ahs (Ah Counter) delivers their report.
Grammarian Mindy Begenat
8:15 PM
The Cleric of Rhetoric (Grammarian) delivers their report.
Scribe Patrick Verebely, DTM
8:15 PM
The Scribe delivers their report.
8:15 to 8:19 PM
The General Evaluator provides an overall assessment of the meeting, including exceptional moments and opportunities for improvement before ceding control to the Toastmaster-of-the-Day.
8:19 to 8:21 PM
The Toastmaster-of-the-Day provides closing remarks before ceding control to the presiding officer.

Administrative

8:21 to 8:36 PM
The presiding officer facilitates any outstanding club business before adjourning the meeting, including:
•Soliciting guest feedback
•Member recognition
•Filling roles for the next meeting

Additional Club Business

8:36 PM

Meeting Ends