Guild Mission: Welcome, fellow adventurers, to a realm where tales unfold and destinies are forged. Within this guild hall, we gather as kindred spirits, bound by an ardor for storytelling and the art of tabletop roleplay. By embarking upon unfamiliar paths and overcoming challenges along the way, we are inspired to reimagine ourselves and emerge as the heroes of our own narrative.
Guild Master
President
Greg S.
Quest Master
Vice President Education
Andrew B.
Recruitment Master
Vice President Membership
Cameron P.
Master Bard
Vice President Public Relations
Kait W.
Master Scribe
Secretary
Kenneth B.
Master of Coin
Treasurer
Kelly S.
Sergeant at Arms
Mindy B.
Former Guild Master
Immediate Past President
Loni H.
Campaign Master
Andrew B.
Web Master
Loni H.

Dungeons & Toast Meeting

Date: Friday July 12, 2024
Meeting Theme: The Case of the Snarfed Scarf
Word of the Day: Tenacious
6:45 to 7:00 PM

Meet & Greet

Opening

7:00 to 7:05 PM

The Sergeant-at-Arms shares the Club Mission Statement and welcomes visiting guests. He or she then calls the meeting to order, introducing and ceding control to the Toastmaster-of-the-Day.

7:05 to 7:15 PM
Toastmaster of the Day Greg S, DTM

The Toastmaster introduces the members of the Evaluation team: Wizard of Ahs (Ah Counter), Cleric of Rhetoric (Grammarian), Sorcerer of Time (Timer), and Scribe.

Prepared Speeches

7:15 to 7:40 PM
Speaker 1 David E, ACB A
Engaging Humor Level 3 Increasing Knowledge - Engage Your Audience with Humor
5 - 7 minutes
Guilty Little Secret

It's the beginning of a new Toastmasters year, and thus of a new campaign. But we are still waiting, eagerly, for Andrew to publish all the details. As we wait, David will rework an old stump speech, to see if it's still relevant and relevant to our multi national club.

Ask yourself, how do you consume mass media - and does such consumption influence only you - or does it have a wider influence.

Speaker 2 Michael C
Presentation Mastery Level 3 Increasing Knowledge - Connect with Storytelling
5 - 7 minutes
To Err's Non-Human, to Forgive, Bovine

The Harrengon campaign has ended, and the heroes have won. But one "hero" isn't very happy, as he feels he could have cost the group the victory. Khroton Sharphorn explains both his lapse during battle and his dangerous behavior of only a week earler.

Speaker 3 Patrick V, DTM
- Ice Breaker
5 - 7 minutes
Meet Zax

Successful entrepenuer, family man, beloved member of his Dwarven clan, fabled adventuerer . . . Zax is none of those things. (Note to TMOD: Zax interrupts you here: "That's not my introduction! You weren't supposed to tell them that. It's the first draft of my memoir, The Long and Winding Road, which I am rewriting.") Please welcome Zax as he introduces himself to you and describes the journey that led him to stand before you tonight.

Backup Speaker

1-3 speakers deliver prepared speeches, each of which is generally 5-7 minutes in length.

Impromptu Speeches

7:40 to 8:00 PM
Topics Master Michael A, DTM

The Table Topics Master conducts the table topics session with members and guests invited to speak extemporaneously for 1-2 minutes each. Returns control to the Toastmaster-of-the-Day.

The Toastmaster-of-the-Day passes control to the Captain of the Watch (General Evaluator).

Evaluation

General Evaluator Cynthia Z, PM5

The Captain of the Watch (General Evaluator) leads the third and final portion of the meeting which is dedicated to evaluation.

8:00 to 8:10 PM
Evaluator 1 Cameron P
Evaluator 2 Mindy B
Evaluator 3 Robert G, DTM

Each Speech Evaluator delivers an evaluation of the prepared speech to which they have been assigned.

8:10 to 8:15 PM
Timer Cliff C, LD5

The Sorcerer of Time (Timer) delivers his or her report.

Ah Counter Cody L

The Wizard of Ahs (Ah Counter) delivers his or her report.

Grammarian Patrick V, DTM

The Cleric of Rhetoric (Grammarian) delivers his or her report.

Scribe Loni H, IP5

The Scribe delivers his or her report.

8:15 to 8:19 PM

The General Evaluator provides an overall assessment of the meeting, including exceptional moments and opportunities for improvement before ceding control to the Toastmaster-of-the-Day.

8:19 to 8:21 PM

The Toastmaster-of-the-Day provides closing remarks before ceding control to the presiding officer.

Administrative

8:21 to 8:36 PM

The presiding officer facilitates any outstanding club business before adjourning the meeting, including:
•Soliciting guest feedback
•Member recognition
•Filling roles for the next meeting

Additional Club Business

8:36 PM

Meeting Ends